- Mar 1, 2019
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As someone who maintained a rendering schedule over months, this would be my expectation:Smaller by even one or two renders because of the Morello event is still smaller. Plus the update would need to include the four renders for players like me that aren't doing Aiden's tasks.
Monthly updates wouldn't be bad. L&P has shown that he can create a hot event in around 140 renders. The Ellie event was about that big. It's the 450 odd of the last Aiden event that's excessive.
If L&P averaged 6 (six) renders per day (a rate that I was comfortably sustaining with a GTX 1080) he could produce a 48 render batch in 8 (eight) days. Give him 2 (two) days for new scene creation, and we have that 85% of the work done. Adding two more days for the remaining 15% of the work and we have a two-week release schedule.
Let us double the render volume to an average of 96 renders. At that 6 renders per day rate we have a batch completed in sixteen days. We add the same 2 (two) days for the scene creation to round out the 85% of the work. This gives him a little over 3 (three) days to do everything else. We now have a three-week plus a day release schedule.
The point here is that if he can keep the render volume near 1000 over a game day (not including animations that he mentioned would be outsourced) he could have a game day done in 10 months while still having a full week off each month.
As long as there is something spicy for most of the releases I believe most of his current audience would be sated.